
Career Summary
I am an experienced solution-driven software developer with deep knowledge in modular and object-oriented programming. I have been part of multi-year software development life cycles, using agile and scrum methodologies to facilitate continual progress and team achievement and employ continuous integration throughout each project. I am well versed in languages such as C#, C++, Python, and Java and have a strong working knowledge of algorithms and data structures. I am also skilled in specifying requirements, creating user documentation and architectural systems research as well as DevOps.
Work Experience
Senior Software Developer
Working mainly on the flagship product "UniversalPlantViewer" which is an industry-proven "Digital Twin" software for owners/Operators as well as EPCs. In addition, as the lead DevOps engineer, responsible for the implementation, management, and maintenance of DevOps operations within the organization's Azure cloud environment.
Achievements:
- 3D visualization of well known industry formats such as Smart 3D®, PDS®, PDMS®, E3D®, Navis Works®, IFC®, LaserScan®, SmartPlant P&ID®, PDF.
- Using web technologies such as WebRTC and ASP .Net Core for developing cloud-based streaming service for UniversalPlantViewer Webservices.
- Automating deployment pipelines, managing infrastructure such as code, and continuous integration.
- Ensuring software license compliance within the organization as part of DevOps.
Technologies used:
- C#
- .Net
- Python
- Unity3D
- Mobile Development
- Windows Store
- WebRTC
- Azure DevOps
- Powershell & Bash
- Linux
- Agile
Software Developer
Working in a client-facing role translating business requirements into viable, scalable software solutions. Collaborating with development team to deliver high-quality software, visualization and simulation solutions.
Achievements:
- Developed a solution tool to import engineering simulations from Abaqus into game engines.
- Worked together with Unity Technologies to develop a highly extensible configurator template.
- Led development for Hololens mixed reality training application.
- Used web technologies such as WebRTC and javascript, for prototyping.
Technologies used:
- C#
- Python
- C++
- Unity3D
- Unreal Engine
- Mixed Reality
- Abaqus
- WebRTC
- WPF
- Agile
Software Developer
Worked in a multi-role position with various responsibilities, where supporting and determining business requirements for client projects as well as working on the development of internal tools.
Achievements
- Led the development of VR projects for high profile clients who present these VR-Apps in more than a hundred stores and as well as exhibitions such as the Paris and Geneva motor shows.
- Designed a microservice solution according to client needs to improve application extensibility.
- Consulted other development teams and artists for client projects regarding CI, development and delivery improvements.
- Used web technologies such as WebGL for high-end visualization.
- Developed internal VR library to improve development-delivery times.
- Led git workshop for teammates.
Technologies used:
- C#
- Unity3D
- Unreal Engine
- WebGL
- Mixed Reality
- Micro-services
- MySQL
- Jenkins
- Scrum
Junior Software Developer
Part of a development team that created in-house applications and games for Android, iOS, and Windows Store as well as interactive 3D-AR applications for museums.
Achievements:
- Developed successful mobile games with Unity3D for Android, iOS and Windows Phone that reached more than ten million downloads in app stores.
- Contributed to the development of interactive standalone and mobile AR applications for museums.
- Developed native Android applications using Java and Eclipse.
Technologies used:
- C#
- JavaScript
- Unity3D
- Android
- Java
- VR-AR
- Kinect
- App Store
Projects
Please see my website nevzatarman.com for more information about the projects I have made.
Companies I worked with:
- PSA Group
- BMW
- VW
- Unity Technologies
- Porsche
- Ford
Skills & Tools
Programming
-
C#
-
C++
-
Python
-
Java-Android
Tools
-
Unity3D
-
Unreal Engine
-
VR-AR
-
Git
-
DevOps
Others
- DevOps
- Azure
- Jenkins
- Unit Testing
- Scrum
- Agile
- Requirements engineering
- Linux
- Mobile Development
- Web Services
- .Net
- ASP.NET Core
- WPF
- .NET Framework
- Micro-services
Education
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Master of Business Administration (MBA)FOM – Hochschule für Oekonomie und Management2023 - ongoing
-
Bachelor's Degree (Shipbuilding and Ocean Engineering)Istanbul Technical University2008 - 2013
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Erasmus ProgrammeZachodniopomorskie Uniwersytet Technologiczny w Szczecinie2010 - 2011
Certificates
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Introduction to Computer Science and ProgrammingMIT Online Course2012
Publications
-
Digital Age Turkey02.08.2014
Language
- Turkish (Native)
- English (Professional)
- German (Professional)
Interests
- Basketball
- Reading
- Astronomy
- Astrophotography
- Photography
- Cooking
- Games